[]Struct rustacuda::memory::UnifiedPointer

#[repr(transparent)]pub struct UnifiedPointer<T>(_)
where
    T: ?Sized
;

A pointer to unified memory.

UnifiedPointer can be safely dereferenced by the CPU, as the memory allocation it points to is shared between the CPU and the GPU. It can also be safely copied to the device (eg. as part of a kernel launch).

UnifiedPointer is guaranteed to have an equivalent internal representation to a raw pointer. Thus, it can be safely reinterpreted or transmuted to *mut T. It is also safe to pass a UnifiedPointer through an FFI boundary to C code expecting a *mut T. It is thus possible to pass a UnifiedPointer to a CUDA kernel written in C.

Implementations

impl<T> UnifiedPointer<T> where
    T: ?Sized

pub unsafe fn wrap(ptr: *mut T) -> UnifiedPointer<T>

Wrap the given raw pointer in a UnifiedPointer. The given pointer is assumed to be a valid, unified-memory pointer or null.

Safety

The given pointer must have been allocated with cuda_malloc_unified or be null.

Examples

use rustacuda::memory::*;
use std::ptr;
unsafe {
    let null : *mut u64 = ptr::null_mut();
    assert!(UnifiedPointer::wrap(null).is_null());
}

pub fn as_raw(self) -> *const T

Returns the contained pointer as a raw pointer.

Examples

use rustacuda::memory::*;
unsafe {
    let unified_ptr = cuda_malloc_unified::<u64>(1).unwrap();
    let ptr: *const u64 = unified_ptr.as_raw();
    cuda_free_unified(unified_ptr);
}

pub fn as_raw_mut(&mut self) -> *mut T

Returns the contained pointer as a mutable raw pointer.

Examples

use rustacuda::memory::*;
unsafe {
    let mut unified_ptr = cuda_malloc_unified::<u64>(1).unwrap();
    let ptr: *mut u64 = unified_ptr.as_raw_mut();
    *ptr = 5u64;
    cuda_free_unified(unified_ptr);
}

pub fn is_null(self) -> bool

Returns true if the pointer is null.

Examples

use rustacuda::memory::*;
use std::ptr;
unsafe {
    let null : *mut u64 = ptr::null_mut();
    assert!(UnifiedPointer::wrap(null).is_null());
}

pub fn null() -> UnifiedPointer<T>

Returns a null unified pointer.

Examples:

use rustacuda::memory::*;
let ptr : UnifiedPointer<u64> = UnifiedPointer::null();
assert!(ptr.is_null());

pub unsafe fn offset(self, count: isize) -> UnifiedPointer<T>

Calculates the offset from a unified pointer.

count is in units of T; eg. a count of 3 represents a pointer offset of 3 * size_of::<T>() bytes.

Safety

If any of the following conditions are violated, the result is Undefined Behavior:

  • Both the starting and resulting pointer must be either in bounds or one byte past the end of the same allocated object.

  • The computed offset, in bytes, cannot overflow an isize.

  • The offset being in bounds cannot rely on "wrapping around" the address space. That is, the infinite-precision sum, in bytes must fit in a usize.

Consider using wrapping_offset instead if these constraints are difficult to satisfy. The only advantage of this method is that it enables more aggressive compiler optimizations.

Examples

use rustacuda::memory::*;
unsafe {
    let mut unified_ptr = cuda_malloc_unified::<u64>(5).unwrap();
    let offset = unified_ptr.offset(1); // Points to the 2nd u64 in the buffer
    cuda_free_unified(unified_ptr); // Must free the buffer using the original pointer
}

pub fn wrapping_offset(self, count: isize) -> UnifiedPointer<T>

Calculates the offset from a unified pointer using wrapping arithmetic.

count is in units of T; eg. a count of 3 represents a pointer offset of 3 * size_of::<T>() bytes.

Safety

The resulting pointer does not need to be in bounds, but it is potentially hazardous to dereference (which requires unsafe). In particular, the resulting pointer may not be used to access a different allocated object than the one self points to. In other words, x.wrapping_offset(y.wrapping_offset_from(x)) is not the same as y, and dereferencing it is undefined behavior unless x and y point into the same allocated object.

Always use .offset(count) instead when possible, because offset allows the compiler to optimize better. If you need to cross object boundaries, cast the pointer to an integer and do the arithmetic there.

Examples

use rustacuda::memory::*;
unsafe {
    let mut unified_ptr = cuda_malloc_unified::<u64>(5).unwrap();
    let offset = unified_ptr.wrapping_offset(1); // Points to the 2nd u64 in the buffer
    cuda_free_unified(unified_ptr); // Must free the buffer using the original pointer
}

pub unsafe fn add(self, count: usize) -> UnifiedPointer<T>

Calculates the offset from a pointer (convenience for .offset(count as isize)).

count is in units of T; e.g. a count of 3 represents a pointer offset of 3 * size_of::<T>() bytes.

Safety

If any of the following conditions are violated, the result is Undefined Behavior:

  • Both the starting and resulting pointer must be either in bounds or one byte past the end of an allocated object.

  • The computed offset, in bytes, cannot overflow an isize.

  • The offset being in bounds cannot rely on "wrapping around" the address space. That is, the infinite-precision sum must fit in a usize.

Consider using wrapping_offset instead if these constraints are difficult to satisfy. The only advantage of this method is that it enables more aggressive compiler optimizations.

Examples

use rustacuda::memory::*;
unsafe {
    let mut unified_ptr = cuda_malloc_unified::<u64>(5).unwrap();
    let offset = unified_ptr.add(1); // Points to the 2nd u64 in the buffer
    cuda_free_unified(unified_ptr); // Must free the buffer using the original pointer
}

pub unsafe fn sub(self, count: usize) -> UnifiedPointer<T>

Calculates the offset from a pointer (convenience for .offset((count as isize).wrapping_neg())).

count is in units of T; e.g. a count of 3 represents a pointer offset of 3 * size_of::<T>() bytes.

Safety

If any of the following conditions are violated, the result is Undefined Behavior:

  • Both the starting and resulting pointer must be either in bounds or one byte past the end of an allocated object.

  • The computed offset, in bytes, cannot overflow an isize.

  • The offset being in bounds cannot rely on "wrapping around" the address space. That is, the infinite-precision sum must fit in a usize.

Consider using wrapping_offset instead if these constraints are difficult to satisfy. The only advantage of this method is that it enables more aggressive compiler optimizations.

Examples

use rustacuda::memory::*;
unsafe {
    let mut unified_ptr = cuda_malloc_unified::<u64>(5).unwrap();
    let offset = unified_ptr.add(4).sub(3); // Points to the 2nd u64 in the buffer
    cuda_free_unified(unified_ptr); // Must free the buffer using the original pointer
}

pub fn wrapping_add(self, count: usize) -> UnifiedPointer<T>

Calculates the offset from a pointer using wrapping arithmetic. (convenience for .wrapping_offset(count as isize))

count is in units of T; e.g. a count of 3 represents a pointer offset of 3 * size_of::<T>() bytes.

Safety

The resulting pointer does not need to be in bounds, but it is potentially hazardous to dereference.

Always use .add(count) instead when possible, because add allows the compiler to optimize better.

Examples

use rustacuda::memory::*;
unsafe {
    let mut unified_ptr = cuda_malloc_unified::<u64>(5).unwrap();
    let offset = unified_ptr.wrapping_add(1); // Points to the 2nd u64 in the buffer
    cuda_free_unified(unified_ptr); // Must free the buffer using the original pointer
}

pub fn wrapping_sub(self, count: usize) -> UnifiedPointer<T>

Calculates the offset from a pointer using wrapping arithmetic. (convenience for .wrapping_offset((count as isize).wrapping_sub()))

count is in units of T; e.g. a count of 3 represents a pointer offset of 3 * size_of::<T>() bytes.

Safety

The resulting pointer does not need to be in bounds, but it is potentially hazardous to dereference (which requires unsafe).

Always use .sub(count) instead when possible, because sub allows the compiler to optimize better.

Examples

use rustacuda::memory::*;
unsafe {
    let mut unified_ptr = cuda_malloc_unified::<u64>(5).unwrap();
    let offset = unified_ptr.wrapping_add(4).wrapping_sub(3); // Points to the 2nd u64 in the buffer
    cuda_free_unified(unified_ptr); // Must free the buffer using the original pointer
}

Trait Implementations

impl<T> Clone for UnifiedPointer<T> where
    T: ?Sized

impl<T> Copy for UnifiedPointer<T> where
    T: ?Sized

impl<T> Debug for UnifiedPointer<T> where
    T: ?Sized

impl<T> DeviceCopy for UnifiedPointer<T> where
    T: DeviceCopy + ?Sized

impl<T> Eq for UnifiedPointer<T> where
    T: ?Sized

impl<T> Hash for UnifiedPointer<T> where
    T: ?Sized

impl<T> Ord for UnifiedPointer<T> where
    T: ?Sized

impl<T> PartialEq<UnifiedPointer<T>> for UnifiedPointer<T> where
    T: ?Sized

impl<T> PartialOrd<UnifiedPointer<T>> for UnifiedPointer<T> where
    T: ?Sized

impl<T> Pointer for UnifiedPointer<T> where
    T: ?Sized

Auto Trait Implementations

impl<T: ?Sized> RefUnwindSafe for UnifiedPointer<T> where
    T: RefUnwindSafe

impl<T> !Send for UnifiedPointer<T>

impl<T> !Sync for UnifiedPointer<T>

impl<T: ?Sized> Unpin for UnifiedPointer<T>

impl<T: ?Sized> UnwindSafe for UnifiedPointer<T> where
    T: RefUnwindSafe

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.